In Realm Grinder, you first decide your Alignment:, to be a good king, an evil tyrant, or neutrally neither. Purchasing one of the Proofs will determine your alignment and enable you to join its Factions.
Alignment Proofs | ||||||
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Name | Factions | Cost | In-game Description | |||
Proof of Good Deed | Fairy Elf Angel |
Dwarf | Mercenary | 25,000 | Give yourself to the Good side, unlocking good related features. The Good alignment is oriented to a more active gameplay, focusing on spells and treasure clicks. | |
Proof of Evil Deed | Goblin Undead Demon |
Drow | Turn yourself into a villain, unlocking Evil related features. The Evil alignment is oriented to a more idle gameplay, focusing on steady and passive building production. | |||
Proof of Neutrality | Titan Druid Faceless |
Dragon | 10 Qa (1E16)Gold | Embrace the peaceful Neutrality, unlocking neutral related features. The Neutral alignment is eclectic and versatile, not focusing on a single aspect of the game but picking something from all of them. |
Leges[]
Referring to Laws in Latin, starting at R100, 3 new Alignments will become available which work in conjunction the existing Alignments. Each alignment has 1 new spell and 3 new Unique Buildings, for a total 2 Unique Buildings for each Faction.
Leges Proofs | ||||||
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Name | Factions | Cost | In-game Description | |||
Good | Evil | Neutral | ||||
Proof of Order | Angel | Undead | Titans | 1 Qa (1E15) Emerald | Determine your rulership in an efficient and stable fashion, making the best out of well-planned strategies to let your realm grow even further. | |
Proof of Chaos | Fairies | Demons | Faceless | 1 Qa (1E15) Emerald | Resign your will to eternal entropy that forms and maintains the world itself, prospering in the glory of extreme bursts of random fortune. | |
Proof of Balance | Elves | Goblins | Druid | 1 Qa (1E15) Emerald | Avoid fixating yourself to the rules while not falling to madness as well, Take advantage of everything you can gather and maximize your gains with any possible means. |
References[]
- ↑ 1.0 1.1 1.2 The Prestige factions Dwarf, Drow, and Dragon are slightly different, they can only be allied in addition to a faction of the same alignment. They will show up only after the alliance of the first allied faction has been purchased.
- ↑ The Mercenaries can be allied with any alignment. Once unlocked, their trade treaty shows up in all alignments, along the other factions trade treaties.
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