Dragon's Breath is Dragon's faction spell and is named after the Dragons. Being the strongest Faction, this spell fully provides the potential of coin grinding, and finds it way into many Mercenary Research builds.
Dragon's Breath Effects | |
---|---|
Color | Effect |
RED | Increase the production of unique buildings based on the amount of Faction Coins found in this game.
Formula: where x is Faction Coins found in this game. |
GREEN | Increase the production of all buildings based on the amount of spells cast in this game. (Higher bonuses are provided to lower building tiers.)
Formula: where x is spells cast (This Game) and T is the building tier. (1 for farms, 11 for HoL). |
BLUE | Increase your mana regeneration by 200%. |
WHITE | Temporarily increase the amount of assistants based on total time spent being neutral.
Formula: |
BLACK | Increase the production all buildings based on Dragon's Breath activity time (This Game).
Formula: where x is Dragon's Breath activity time. |
Early on, RED and BLUE spells may be the most helpful, considering that Titan, Faceless and Dragons' unique buildings are all the major source of production. Eventually, higher tiers are utilized and it matters less of what they hit, since every active tier adds to this upgrade:
The Dragon Challenge final spell reward is a massive boost and getting it should be a priority.
Spell Tiers
Five additional casts for Dragon's Breath can be unlocked, up to tier 6. Buying the spell tier upgrade costs coins, and enough of each Faction Coins. They cost the most to upgrade out of every spell and are as following:
- Tier 2: Costs 69 Dvg coins, 1 Qa faction coins
- Tier 3: Costs 35.36 Ocvg coins, 177.8 Qa faction coins
- Tier 4: Costs 18.12 Qatg coins, 31.62 Qi faction coins
- Tier 5: Costs 9.289 Qag coins, 5.623 Sx faction coins
- Tier 6: Costs 4.761 Sxqag coins, 1 Sp faction coins
Every tier casted will activate an effect that isn't already active, except for the sixth tier, which will repeat an existing effect.