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Merc Builds

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These Mercenary builds help to optimize your gem gains, get over walls, and unlock certain trophies, until research kicks in.

An obvious prerequisite for every build on this page is that you must be able to buy all the Mercenaries upgrades (at least 1 No (1E30) gems). Some builds may have additional requirements or work best at specific stages of Reincarnation. Be wary of using a build in a different stage than it was designed for.

Note: Because the game is constantly evolving, some builds may become, or have already become, obsolete. Please help us keep this page up-to-date by leaving feedback and suggesting new builds - see footnotes.

Meta Edit

Templates Edit

Templates enable to import, export, and save builds. Only the Faction Upgrades and Spells are saved in templates, so you still need to manually select the alignment and bloodline. Importing a template will automatically buy all the upgrades your resources can afford. If you don't have enough, you will have to import again, and again, until all the upgrades are purchased. On this page, you will find build template codes at the bottom of each build table.

Expressions & Terminologies Edit

  • [G] - [E] - [N]: Alignments: Good - Evil - Neutral
  • Bloodline Matches: Such as in: Fairy (3 Matches), see Bloodstream.
  • The numbers next to the faction upgrades, such as in Dwarf (3,1): Battlehammers, indicates the tier and position of the faction upgrade.
  • A lot of mana: generally implies "at least enough mana to cast all the spells simultaneously".
  • High/Low excavations is relative: At R2, 'high' may mean ~500 excavations, whereas at R18 it may refer to ~1000 excavations.
  • Silver, Gold & Bronze: refers to primary, secondary and Efficient auto-casting.

Short Length Builds Edit

Short and Rush builds ranging from 10 minutes to max 1-2 hours.

Lightning Forge (Diamond Forge; Moonshine) [N] R3-R18+
Lightning Forge v1.3.35.0 (Alt: Storm Fairy 2.0)

3 variants of short and strong rush builds of 10min to 1h. One of the strongest builds until it slows down around Uvg-Dvg (E66-E69) gems. Can be left to run, but is more suited for an active play style.

  • Characteristics: Boosts Blacksmith's production to maximize Fairy Chanting.
  • Ranges: R3+, R3-R18, R18+
  • Requirement: Spell upgrades (+Recommended: Assistant upgrades)

Variants:

  • Lightning Forge: For R3+ Original main build, uses LS for faction coins so you will not need to excavate. Speed will greatly vary on your luck with LS.
  • Diamond Forge: For R3-18, lower range & lower income but doesn't rely on LS RNG.
  • Moonshine: For R18+, requires "Star Blessing" Tier3 Elven challenge. Requires 2 full casting to get full effect then abdicate or cast again.
  • Alignment: Neutral
  • Bloodline: Fairy (3 Matches) - ignore if you don't have bloodline
  • Spells:
    • Lightning Forge: Fairy Chanting, Lightning Strike
    • Diamond Forge: Fairy Chanting, Diamond Pickaxe
    • Moonshine: Fairy Chanting, Moon Blessing

Tier 1 Upgrades:

  • Fairy (1,3): Starmetal Alloys
    • [If the Realm Weather Forecast shows a lack of Blacksmiths for a long time, swap for Fairy (1,2) or (1,1), depending on whether Inns or Farms shows up more, giving precedence to Inns.]
  • Goblin (1,1): Strong Currency
  • Druid (1,1): Druidic Vocabulary
  • Dwarf (1,3): Mining Prodigies
    • [If higher use Faceless (1,3): Deep Memory]
    • [If <450 excavations (less for Moonshine): Titan (1,3): Oversized Legends]
    • [If using Moonshine, consider Titan (1,1): Colossal Forge]

Tier 2 Upgrades:

  • Druid (2,1): Earthly Bond
  • Fairy (2,1): Fairy Workers
  • Faceless (2,1): Gold Synthesis
    • Faceless (2, 3): Overgrowth and Druid (2, 2): Bardic Knowledge Note: Make either of these substitutions carefully: These alternatives are weaker than they appear. Overgrowth can look higher than Gold Synthesis early in a run, but Gold Synthesis has a better growth rate, and will ultimately surpass Overgrowth. Bardic Knowledge can be worse even if it's higher, since swapping to it reduces the harlequin bonus.
  • Titan (2,3): Cyclopean Strength

Tier 3 Upgrades:

  • Dwarf (3,1): Battlehammers
  • Druid (3,3): Building Jungle
  • Fairy (3,3): Swarm of Fairies
    • [If using Moonshine, consider Dwarf (3,2): Magic Resistance]
  • Titan (3,3): Titan Obelisk
    • [If higher: Faceless (3, 3): Hive Mind]

Harlequin Bonus: 216%

Lightning Forge Instructions:

Below instructions are optional. You can also simply build and leave it running, it will just take more time. Keep in mind that your income, depending on LS strikes, will be very unstable.

  • Early game, play until you get a Blacksmith Lightning Strike. This is when you get your big gem boost, other strikes barely count. (See the effect of full casting in this video here .)
    • To gain time: As soon as you have bought LS, use the Realm Weather Service** to check your LS forecast. Cast Lightning Strikes alone and get ready, build all you can, for when it will hit Blacksmith. (**Note: This tool can be temporarily broken after updates.)
    • For lower gem ranges: Using the Realm Weather Service and getting to Blacksmiths fast: Do not build Monastery, Labyrinth, and Deep Mine initially. When you see that the next Blacksmith is too far away build one of these. Check RWS. If BS is still too far away build the next and so on.
  • When Lightning Strike hits Blacksmith, drop all your mana on a full combo-spell and cast as many tax collections as you can while all the other spells are casting.
    • You can get more TCs by casting spells manually: First cast all the non-FC-TC spells, wait 10 seconds for some mana to build-up, then cast FC+TCs. This can make a noticeable difference.
    • You can automate this somewhat if you have Contingency Autocasting by setting the threshold to 100% of your mana and having all of your casts lined up with Priority Autocasting.
    • You can automate this much better with Planned Autocasting where Tax Collector is gold and the other spells are silver.
  • Abdicate.
  • In later games, repeat the above process until gem growth slows substantially, feeding your gold back into buying buildings to improve the return of the combos.
    • If Realm Weather Service shows the next LS is targeting the Blacksmith (or Farm/Inn), you can cast all other spells to prepare and optimize the income for the LS cast.
  • If you have Spiritual Surge, do not use it until you can afford (6000 mana) to cast all 6 spells in one combo, as it will take away the ability to fully combo all other spells and reduce income.

Moonshine Instructions & Notes: (Credit goes to why_amihere and artcrow for improvement.)

* Fairy Chanting on gold everything else on silver no Tax Collection.

  • Cast Fairy Chanting twice during the 20 seconds spell combo.
  • Switch to Elf Research from around 1 Dvg (1E69) gems. Players below R20, go for at least 100 Dvg (1E71) - 500 Dvg (5E71) Gems.
  • This is an Elven Luck build, so don’t use Tax Collections.
  • Clicking manually will not bring any benefits (when using Elven Luck).
  • Oversized Legends Titan (1,3) and Professional Assassins Drow (3,2) are not used because increasing assistants or click income are less effective with Star Blessing.
  • Elven Luck is originally an Elven Faction Upgrade. But in this build, Elven Luck comes from the Star Blessing challenge which adds 5% chance to trigger Elven luck to Moon Blessing's clicks.

Note: Lighting Forge was first posted by Magmardooon (source) and has been updated as the game was updated. Please be wary of the many opinions and versions in the forum, as some have lead to misunderstandings and miss corrections.

Unused Upgrades:
Elves (1,3): Sylvan Treasure Frills: Worth x17, which is less than any other bonus taken at this tier, even after accounting for Harlequin (if this is taken with Bardic Knowledge, its total worth after Harlequin is x29.376, which is still worse than the other upgrades taken).
Druid (2,2): Bardic Knowledge: The Harlequin bonus from the Faceless upgrade makes the Gold Synthesis / Overgrowth better.
Drow (3,2): Professional Assassins: Starmetal Alloys causes Building Jungle to exceed Professional Assassins in practice, even after Harlequin; swapping Gold Synthesis for Bardic Knowledge and then Building Jungle for Professional Assassins also causes a net loss.

Templates
  • Lightning Forge:
    FR3,FR4,FR9,GB1,TT6,TT9,DD1,DD4,DD9,FC4,DN3,DN7,SP:Lightning Strike,SP:Fairy Chanting
  • Diamond Forge:
    FR3,FR4,FR9,GB1,TT6,TT9,DD1,DD4,DD9,FC4,DN3,DN7,SP:Diamond Pickaxe,SP:Fairy Chanting
  • Moonshine:
    FR3,FR4,GB1,TT1,TT6,TT9,DD1,DD4,DD5,DD9,DN7,DN8,SP:Moon Blessing,SP:Fairy Chanting
Fairy Godmother [G] R3-R13
Fairy Godmother

Fairy Strike without having to wait for lightning strike. (v1.3.35.0)

  • Range: R3 to at least R13
  • Alignment: Good
  • Bloodline: Fairy (3 Matches)
  • Spells: Fairy Chanting, Moon Blessing
    • Diamond Pickaxe: For more max mana from reincarnations and Druid heritage; Long term builds with Blade Dance: Combo Strike.
    • For quick setup: Goblin's Greed

Tier 1 Upgrades:

  • Dwarf (1,3): Mining Prodigies
    • [Low excavations: Elf (1, 3): Sylvan Treasure Frills; Long term builds: Angel (1,2): Angelic Determination
  • Druid (1,1): Druidic Vocabulary
  • Goblin (1,1): Strong Currency
  • Fairy (1,3): Starmetal Alloys

Tier 2 Upgrades:

  • Faceless (2,3): Overgrowth
  • Titan (2,3): Cyclopean Strength
  • Angel (2, 2): Angelic Wisdom [Long term builds: Druid (2, 3): Shapeshifters]
  • Fairy (2,1): Fairy Workers

Tier 3 Upgrades:

  • Drow (3, 2): Professional Assassins [Long term builds using Combo Strike: Drow (3,3) Blade Dance]
  • Dwarf (3,1): Battlehammers
  • Druid (3,3): Building Jungle
  • Fairy (3,3): Swarm of Fairies

Harlequin Bonus: 729% or 512%

Instructions:

Play until you get at least double gems. If not a long term growth variation there's not much incentive to stick around.
Fairy Godmother Template:
FR3,FR4,FR9,AN5,GB1,TT6,DD1,DD9,FC6,DN3,DN7,DW8,SP:Moon Blessing,SP:Fairy Chanting
Brainy Fairies [G] R3-R14
Brainy Fairies

Rush build, up to ~1 Ocd (1E57) Gems. Once you hit R14 and Spiritual Surge, Lightning Forge can give better returns.

  • Range: R3-R14
  • Alignment: Good
  • Bloodline: Fairy (3 Matches)
  • Spells: Fairy Chanting, Brainwave

Tier 1 Upgrades:

  • Fairy (1,3): Starmetal Alloys
  • Goblin (1,1): Strong Currency
  • Druid (1,1): Druidic Vocabulary
  • Dwarf (1,3): Mining Prodigies - Optional (for low excavations (<300) try Titan (1,1) - Colossal Forge)

Tier 2 Upgrades:

  • Faceless (2,2): Mitosis
  • Fairy (2,1): Fairy Workers
  • Titan (2,3): Cyclopean Strength
  • Faceless (2,3): Overgrowth - Optional

Tier 3 Upgrades:

  • Dwarf (3,1): Battlehammers
  • Druid (3,3): Building Jungle
  • Fairy (3,3): Swarm of Fairies
  • Drow (3,2): Professional Assassins [Other options adjusted to your game maybe better]

Harlequin bonus: 512%

Instructions:

  • Start by using sufficient excavations to buy all heritages, pay for mercenary upgrades, and buy a reasonable amount of exchanges. (For the first mercenary run or two of a reincarnation, skip the more expensive heritages.)
  • Take Brainwave first, and cast it immediately. Once you have filled out buildings and purchased all available buildings, let your mana bar fill.
  • Cast Call to Arms, wait ten seconds, and then cast Fairy Chanting and Holy Light.
  • While all four spells are running, buy as many buildings and upgrades as you can while casting any tax collections you have available.
  • Depending on your current gem progress, you can abdicate immediately or repeat the casting combo once or twice more while the brainwave is still active. Abdicate once your first brainwave is finished, and repeat.
Brainy Fairies Template:
FR3,FR4,FR9,GB1,TT6,DD1,DD9,FC5,FC6,DN3,DN7,DW8,SP:Brainwave,SP:Fairy Chanting
Innkeeper [N] R3+
Innkeeper

Powerful rush build up to 1 Tvg (1E72) gems (before R25, rushing range is lower.) Strong idle build up to 12 hours. Updated to v2.5.6.1. February 14, 2017 by artcrow (source)

  • Recommended Gems: 1 Nod (1E60). This build can be run at any gem total, but making Grand Balance target the right building at low gem totals requires some attention to building production percentages and upgrade purchasing. See instructions.
  • Bloodline: The Titan bloodline with Swarm of Fairies is better at lower reincarnations. For Undead bloodline use an alternate upgrade instead of Swarm of Fairies. R20+ and several days spent as Undead will make Undead bloodline better. By R25 Undead will be better unless time spent as Undead is low (e.g. 4 hours.) note: the save template is for Titan bloodline.
  • R3-R25: Before R25 this build targets Farms.
  • R25+: Build can target Inns (and Deep Mines), using Primal Balance to get 2 targets.
  • Alignment: Neutral
  • Bloodline: Titan, Undead (Bloodstream matches: 3, 0)
  • Spells: Grand Balance, Fairy Chanting

Tier 1 Upgrades:

  • Goblin (1,1): Strong Currency
  • Titan (1,3): Oversized Legends
  • Druid (1,1): Druidic Vocabulary
  • Dwarf (1,3): Mining Prodigies [If low excavations: Elf (1,3): Sylvan Treasure Frills]

Tier 2 Upgrades:

  • Titan (2,3): Cyclopean Strength
  • Druid (2,2): Bardic Knowledge
  • Druid (2,1): Earthly Bond
  • Faceless (2,1): Gold Synthesis

Tier 3 Upgrades:

  • Fairy (3,3): Swarm of Fairies
    • Undeadline: [Drow (3,2): Professional Assassins] or [Druid (3,1) Mabinogion]
  • Titan (3,3): Titan Obelisk
  • Druid (3,3): Building Jungle
  • Dwarf (3,1): Battlehammers

Harlequin bonus: 216%

Instructions - 1 Grand Balance target

  • Refrain from purchasing the highest affordable Farm upgrade. Deep Mine and Stone Pillar upgrades must be purchased at the same level as the unpurchased Farm upgrade (e.g. buy the 2000 building upgrades for Deep Mines and Stone Pillars and leave out the 2000 Farm upgrade.)
  • If necessary, select "Disable Multibuy for Upgrade Series" in the options menu to buy one upgrade at a time.
  • Buy Deep Mines at a comparable price to Farms to keep Grand Balance from shifting to Deep Mines. At 2000+ of each building, Grand Balance can hit Deep Mines instead of Farms when 1 Farm costs about 60x as much as 1 Deep Mine. Below the recommended gem total, it is sometimes necessary to buy more Deep mines and less farms to maintain proper Grand Balance targeting.
  • Standard 2000+ Stone Pillars run: Buy 1750-1999 Farms. Don't go over 1999. Use buy all to get all upgrades. Then buy more Farms. Buy further upgrades individually to avoid auto buying the final Farm upgrade.

Instructions - 2 Grand Balance targets (requires R25+)
Requires: 2 targets for Grand Balance from Primal Balance, for this you need 100,000 total mana produced. (Running Tricaster or Mana-narama (~500 m/s) can do this in a couple minutes.

  • Don't buy highest available Inn upgrade (buy the corresponding Stone Pillar, and Alchemist Lab upgrades - typically these will be the 2000 building upgrades)
  • Inn income is very similar to Stone Pillar income. Keep Inns at around the same price as Stone Pillars to maintain Inns as the Grand Balance target.
  • Standard 2000+ Stone Pillars run: Buy 1750-1999 Inns. Don't go over 1999. Use buy all to get all upgrades. Then buy more Inns. Buy further upgrades individually to avoid auto buying the final Inn upgrade.

GB Targets:

  1. Farms. Don't purchase the highest affordable upgrade for Farms.
  2. Inns and Deep Mines. Don't purchase the highest affordable upgrade for Inns.
  3. Farms, Inns, and Deep Mines. Don't purchase the highest affordable upgrade for Farms and Inns.

Auto-casting:

  • Silver: Grand Balance, Spiritual Surge (R14+), Call to Arms, Gem Grinder, Fairy Chanting
  • Gold: Tax Collection
  • For lower gem totals with less max mana, leave Gem Grinder out of the casting combo.
  • When manually casting, wait 14 seconds after casting Grand Balance before casting Fairy Chanting to get more Tax Collections than auto-casting.
Innkeeper Template:
FR9,GB1,TT3,TT6,TT9,DD1,DD4,DD5,DD9,FC4,DN3,DN7,SP:Fairy Chanting,SP:Grand Balance
Tricaster [E] R3-R13
Tricaster

Rush build. As well as growing gems, this build targets Farms as a first target and, with Primal Balance (Druid challenge 4), Inns as a second target.

July 10 2016 updated to v2.0.11 by artcrow (source).

  • Variant: Alternate upgrades to get the second Grand Balance target (with Primal Balance). This will allow to switch to Innkeeper after and use it at full strength. (see source post.)
  • Range: R3-13 better at 1+ Ocd gems (1e57), R25+
  • Alignment: Evil
  • Bloodline R3-13 Titan
  • Spells: Grand Balance, Fairy Chanting

Tier 1 Upgrades

  • Goblin (1,1): Strong Currency
  • Titan (1,3): Oversized Legends
  • Druid (1,1): Druidic Vocabulary
  • Dwarf (1,3): Mining Prodigies

Tier 2 Upgrades

  • Elven (2,2): Elven Efficiency
  • Titan (2,3): Cyclopean Strength
  • Drow (2,2): Blood Sacrifices
  • Faceless (2,3): Overgrowth

Tier 3 Upgrades

  • Undead (3,1): Dead Fields
  • Demon (3,2): Burning Legion
  • Druid (3,3): Building Jungle
  • Dwarf (3,1): Battlehammers

Instructions:

  • Do not use Blood Frenzy: it doesn’t do anything.
  • Less than 1 Ocd (1e57) gems: Diabolical Evil trophy recommended. Don't buy 1500/1750 Farms upgrade without buying the corresponding 1500/1750 Orcish Arena and Slave Pens upgrades or Grand Balance will target the evil building that didn't get upgraded. Replace Elven (2,2) Elven Efficiency with Druid (2,3) Shapeshifting, possibly replace Faceless (2,3) Overgrowth with Undead (2,2) Corpse Supply.
  • More than 1 Ocd (1e57) gems: Once you can afford Villainous Affirmation, you can usually freely build all buildings and all upgrades.
  • This build is mainly meant for manual casting. It works okay with Planned Autocasting. If Planned Autocasting is unavailable it can autocast at 1900-2199 max mana by replacing Elven (2,2) Elven Efficiency with Angel (2,2) Angelic Wisdom. At 2200+ max mana it can autocast with the base build
Tricaster Template:
EL5,GB1,UD7,DM8,TT3,TT6,DD1,DD9,FC6,DN3,DN7,DW5,SP:Grand Balance,SP:Fairy Chanting
Zen Farming [G] R3-R13, R18+
Zen Farming

Jan 16 2016 updated to v1.5.45 originally by why_amihere, updated by artcrow (source)

  • Range: R18+ and R3-13 (For more details on when to use this see source post.)
  • Description: Targets farms (with GB 1.5.45). This build used to be the strongest merc build in the game in R28+ around e78 gems (1 Qivg). True story.
  • Requires: Perfectly Good trophy, High amount of time spent as Undead for Bloodline
  • Alignment: Good
  • Bloodline R18+: Undead
  • Bloodline R3-R13 Titan (ignore if you don't have bloodline)
  • Spells: Grand Balance, Fairy Chanting

Tier 1 Upgrades

  • Goblin (1,1): Strong Currency
  • Druid (1,1): Druidic Vocabulary
  • Dwarf (1,3): Mining Prodigies
  • Titan (1,3): Oversized Legends [or Dwarf (1,2): Expert Masonry]

Tier 2 Upgrades

  • Titan (2,3): Cyclopean Strength
  • Faceless (2,3): Overgrowth
  • Druid (2,2): Bardic Knowledge
  • Elven (2,2): Elven Efficiency
    • Alt: Druid (2,3): Shapeshifting
    • Alt: Angel (2,2): Angelic Wisdom

Tier 3 Upgrades

  • Fairy (3,1): Kind Hearts [R3-R13: Fairy (3,3): Swarm of Fairies]
  • Druid (3,3): Building Jungle
  • Dwarf (3,1): Battlehammers
  • Drow (3,2): Professional Assassins
    • Alt: Faceless (3,1): Magical Treasure
    • Alt: Angel (3,2): Angelic Dominance

Instructions:

  • Build all buildings.
  • IMPORTANT : DO NOT buy the last Farm upgrade
Zen Farming Template: (Default version, not considering alternate options)
FR7,EL4,GB1,TT3,TT6,DD1,DD5,DD9,FC6,DN3,DN7,DW8,SP:Fairy Chanting,SP:Grand Balance
Elven Farms [N] R7-R18+
Note: This build is stronger than DF (Yes, this is actually possible. It's been tested thoroughly), but slightly more difficult to set up. DO NOT BUY THE LAST FARM UPGRADE.

Elven Farmers Strong rush build using Elf Bloodline with Fairy Chanting and Grand Balance to boost farms.

  • Range: R7+. Probably worth using something you can set up more easily for low enough gem levels.
  • Time: 1+ spell combos. 2-4 spell combos is probably optimal.

Published on 2-9-2017 by going2killu

  • Alignment: Neutral
  • Bloodline: Elf
  • Spells: Fairy Chanting, Grand Balance

Tier 1 Upgrades

  • Elf (1,3): Sylvan Treasure Frills
  • Goblin (1,1): Strong Currency
  • Druid (1,1): Druidic Vocabulary
  • Dwarf (1,3): Mining Prodigies

Tier 2 Upgrades

  • Titan (2,3): Cyclopean Strength
  • Druid (2,2): Bardic Knowledge
  • Druid (2,1): Earthly Bond
  • Faceless (2,1): Gold Synthesis
    • Alt: Faceless (2,3): Overgrowth

Tier 3 Upgrades

  • Elf (3,2): Elven Luck
  • Titan (3,3): Titan Obelisk
  • Druid (3,3): Building Jungle
  • Dwarf (3,1): Battlehammers
Elven Farmers Template:
EL3,EL7,GB1,TT6,TT9,DD1,DD4,DD5,DD9,FC4,DN3,DN7,SP:Grand Balance,SP:Fairy Chanting

Medium Length Builds Edit

Medium lengths builds range from few hours to one day.

Sleepynaries [E] R3-R12
Sleepynaries

Idle build. Also has high short-term gains if you're tired of Fairy builds or need more Evil playtime.

  • Characteristics: For idle or offline use.
  • Range: R3 - R12+ for lazy power runs
  • Alignment: Evil
  • Bloodline:
    • Titan (2 Matches)
    • Drow (1 Match) [If you need to go offline]
  • Spells: Night Time, Hellfire Blast

Tier 1 Upgrades:

  • Goblin (1,1): Strong Currency
  • Undead(1,2): Deadened Muscles
  • Demon (1,3): Evil Conquerors
  • Titan (1,3): Oversized Legends [If 450+ Excavations—Dwarf (1,3): Mining Prodigies]

Tier 2 Upgrades:

  • Demon (2,3): Demonic Presence
  • Titan (2,3): Cyclopean Strength
  • Faceless (2,3): Overgrowth
  • Drow (2,2): Blood Sacrifices

Tier 3 Upgrades:

  • Fairy (3,2): Rainbow Link
  • Demon (3,3): Very Bad Guys
  • Druid (3,3): Building Jungle
  • Dwarf (3,1): Battlehammers

Harlequin Bonus: 729%

Instructions:
At R12+ include Call To Arms in the spell combo for high short-term gains.

Sleepynaries Template:
FR8,GB1,UD2,DM3,DM6,DM9,TT3,TT6,DD9,FC6,DN7,DW5,SP:Night Time,SP:Hellfire Blast
Pyrastrike Plus [N] R3-R16
Pyrastrike Plus

Medium length build, 11h to 18h run. 10h build-up time necessary. Stronger than regular Pyrastrike (now obsolete) after 10h, worse than Cialis (long build) after 18h (Pyrastrike used to be the best short-term build before the advent of Lightning Forge.)

  • Characteristics: Lightning Strike on Pyramids for lots of money. The spell chain should not be broken.
  • Range: up to R16 max
  • Alignment: Neutral
  • Bloodline: Angel (0 Matches)
  • Spells: Lightning Strike, Diamond Pickaxe

Tier 1 Upgrades:

  • Goblin (1,1): Strong Currency
  • Dwarf (1,3): Mining Prodigies
  • Elven (1,3): Sylvan Treasure Frills
  • Titan (1,3): Oversized Legends

Tier 2 Upgrades:

  • Druid (2,1): Earthly Bond
  • Demon (2,3): Demonic Presence
  • Titan (2,3): Cyclopean Strength
  • Faceless (2,1): Gold Synthesis
    • If stronger—Faceless (2,3): Overgrowth

Tier 3 Upgrades:

  • Dwarf (3,1): Battlehammers
  • Druid (3,3): Building Jungle
  • Fairy (3,2): Rainbow Link
  • Drow (3,2): Professional Assassins

Harlequin Bonus: 729%

Instructions:

  • Autocast Lightning Strike for about an hour for faction coins, and boost certain upgrades (at contingency autocasting 100%).
  • Set Call To Arms on bronze autocast and never let the chain break. You wont need to turn the Lightning Strike off for this.
  • After a few hours, when you feel like your Angel bloodline has become powerful enough, wait for full mana and CtA to be cast, then use Lightning Strike. When it hits Pyramids, cast Gem Grinder + Diamond Pickaxe and as many Tax Collections you can, leaving enough mana (~400), to not break the CtA chain.

Notes:

  • Mana recovery is going to be slow after a full spell combos because 20 out of ~25 mps is going into the CtA chain. You need to recover about 6k mana with just the remaining 5mps and that’s going to take about 20 minutes.
  • After 10 hours, this build is going to be 5 times more powerful than the regular Pyrastrike, but it will also take 5 times longer to prepare each combo.
  • The building up process can be done during your sleep time: Let it build-up for 10 hours during the night, and start the production phase in the morning. Abdicate after a maximum of 8 hours of production phase.
Pyrastrike Plus Template:
FR8,EL3,GB1,DM6,TT3,TT6,DD4,DD9,FC4,DN3,DN7,DW8,SP:Lightning Strike,SP:Diamond Pickaxe

Long Length BuildsEdit

These builds range from min ~1 day to days.

IGOT : It Grows Over Time! [G] R14-R18
It Grows Over Time! (IGOT)

Mana engine build. This build has a 32 hour minimum setup time. Excellent build to use after Lighting Forge. As of Version 1.5.42.6 you need about 1 Dvg (1E69)-5 Dvg (5E69) gems to reach R16 on a standard run.

Includes Variants: Longer and Longest run upgrades. These requires much longer setup times.

  • Range: R14 - R18
  • Requires: Autocasting, spell upgrades.
  • Alignment: Good
  • Bloodline: Fairy (2 Matches)
  • Spells: Fairy Chanting, Combo Strike
    • IGOT a Pickaxe variant: Replace Combo Strike with Diamond Pickaxe (IGOT a pickaxe)

Tier 1 Upgrades

  • Goblin (1,1): Strong Currency
  • Angel (1,2): Angelic Determination
  • Druid (1,1): Druidic Vocabulary
  • Dwarf (1,3): Mining Prodigies
    • [Low excavations—Titan (1,3): Oversized Legends]

Tier 2 Upgrades

  • Fairy (2,1): Fairy Workers
  • Angel (2,2): Angelic Wisdom
  • Titan (2,3): Cyclopean Strength
  • Druid (2,3): Shapeshifting

Tier 3 Upgrades

  • Faceless (3,1): Magical Treasure
  • Goblin (3,1): Goblin Central Bank
  • Fairy (3,3): Swarm of Fairies
  • Drow (3,3): Blade Dance
    • [if using Diamond Pickaxe variant—Dwarf (3,1): Battlehammers (source)]


Harlequin Bonus: 512%
Instructions (Copied from IGOT for dummies by sonicman54, based on this postby artcrow)

Note: Buying more buildings/exchanges/upgrades should be done as you can afford them, there is no ‘idle’ requirement you need to worry about breaking.

  1. Buy all upgrades and spells above, then start autocasting Tax Collections until you reach about 135 assistants. It takes approximately 5 hours to get 135 assistants. (Using Battlehammers, ~17 hours, and if only using Holy Crusaders, the good merc upgrade, it takes 93 000 spell casts.)
  2. At 136 assistants, Fairy Chanting should be added into combo, before TC, in one of two ways.
    • With Efficient AC (Bronze): Set contingency at around 97% max mana [Optimal amount may need testing], this will allow for very little downtime on Fairy Chanting and little need for micromanagement, but may cause for slower growth in mana regen.
      Bronze: 1) Fairy Chanting - Silver: 1)Tax Collection.
    • With Priority AC (Silver): Set contingency arrow at around 910 mana, or to where it will trigger around two seconds after FC times out. Regularly requires micromanagement every so often as your mana regen grows.
      Set the spells to cast in this order: 1) Fairy Chanting: 2) Tax Collection.
  3. At 200 assistants, add in Combo Strike and lower the contingency arrow to 900. (for about another 18 hours until 270+ assistants)
    • With Priority AC (Silver): 1) Fairy Chanting: 2) Combo Strike: 3)Tax Collection
      Alternatively, set: Bronze: 1) Fairy Chanting: 2) Combo Strike - Silver: 1) Tax Collection, and leave the contingency arrow wherever fits best.
  4. At 270+ assistants, depending which auto-casting tools you have, choose:
    • Priority AC (Silver): Set Contingency arrow to 0. Set the spells to cast in this order:
      1) Fairy Chanting, 2) Spiritual Surge, 3) Call to Arms, 4) Combo Strike, 5) Holy Light, 6) Tax Collection
    • Planned AC (Gold): Set the Contingency arrow to about 97% max mana, about one second before reaching max mana.
      Silver: 1) Fairy Chanting, 2) Spiritual Surge, 3) Combo Strike, 4) Call to Arms
      Gold: 1) Holy Light, 2) Tax Collection.
    • Efficient AC (Bronze): Set the Contingency arrow to about 97%, about one second before reaching max mana.
      Bronze; 1) Fairy Chanting
      Silver: 1) Spiritual Surge, 2) Combo Strike, 3) Call to Arms.
      Gold: 1) Holy Light, 2) Tax Collection.
      This will ensure Fairy Chanting is active consistently, allowing for minimum downtime and provide the best mana generated over time ratio. -Tip by Ragbash (talk) 03:33, March 27, 2016 (UTC)

Variants:

  • Longer run: use Dwarf (3,1): Battlehammers in place of Fairy (3,3): Swarm of Fairies. Requires about 55-60 hours of setup time.
  • Longest run – never attempted: Swap skills as in Longer run variant. Also use Dwarf (3,2): Magic Resistance in place of Goblin (3,1): Goblin Central Bank. Requires unknown number of days setup. Maybe 5? Read this or original post.

Note:

Build title comes from the Bearded Assistants upgrade, “Increase the production of assistants based on how long their beard is (it grows over time!).”

  • IGOT Template:
    FR4,FR9,AN2,AN5,GB1,GB7,TT6,DD1,DD6,FC7,DN3,DW9,SP:Fairy Chanting,SP:Combo Strike
  • IGOT a Longer Run Template:
    FR4,AN2,AN5,GB1,GB7,TT6,DD1,DD6,FC7,DN3,DN7,DW9,SP:Fairy Chanting,SP:Combo Strike
  • Low Excavations:
    FR4,FR9,AN2,AN5,GB1,GB7,TT3,TT6,DD1,DD6,FC7,DW9,SP:Fairy Chanting,SP:Combo Strike
  • IGOT A Pickaxe Template:
    FR4,FR9,AN2,AN5,GB1,GB7,TT6,DD1,DD6,FC7,DN3,DN7,SP:Diamond Pickaxe,SP:Fairy Chanting
Addiction [G] R14-16
Addiction

Quickest grower build to pass autocast Lightning Forge or Innkeeper (not that 14+ hours of buildup is quick.)

July 2016 by artcrow (Source)

  • Range: R14-16
  • Requirements: Spell upgrades, Assistant upgrades, and Dvg gems
  • Alignment: Good
  • Bloodline: Druid (2 Matches)
  • Spells: Grand Balance, Fairy Chanting

Tier 1 Upgrades

  • Angel (1,2): Angelic Determination
  • Goblin (1,1): Strong Currency
  • Druid (1,1): Druidic Vocabulary
  • Dwarf (1,3): Mining Prodigies

Tier 2 Upgrades

  • Elf (2,2): Elven Efficiency
  • Titan (2,3): Cyclopean Strength
  • Faceless (2,3): Overgrowth
  • Drow (2,1): Mana Addicts

Tier 3 Upgrades

  • Fairy (3,2): Rainbow Link
  • Druid (3,3): Building Jungle
  • Dwarf (3,1): Battlehammers
  • Dwarf (3,2): Magic Resistance


Instructions:

Important! : Leave out the last 2 blacksmith upgrades.

For completing R15, buy 1500 to 1749 blacksmiths and buy all upgrades. Then you can buy more blacksmiths but don’t buy the remaining blacksmith upgrades.

Autocasting:

Buildup:

  • Gold: Tax Collection

Income Less than 140 mana per second. Leave out Holy Light if mana regen is too low.

  • Silver: Grand Balance, Spiritual Surge
  • Gold: Call to Arms, Fairy Chanting, Holy Light, Tax Collection

Income 140+ mana per second

  • Silver: Grand Balance, Spiritual Surge, Fairy Chanting, Call to Arms, Holy Light
  • Gold: Tax Collection
Addiction Template
FR8,EL5,AN2,GB1,TT6,DD1,DD9,FC6,DN3,DN7,DN8,DW4,SP:Fairy Chanting,SP:Grand Balance
Priapism [N] R7-R15
Priapism

Medium/long term build (should be minimum of 12h building up Combo Strike to match dropping LS, expect total run length over 30-40h, including 4-12h of production phase (scry for double production every 4h), production phase can be left on autocast (big quality of life improvement compared to Cialis!)

At R15, to go from 1 Uvg (1E66) to 1 Dvg (1E69) coins, Lightning Forge is still faster, but requires closer management.

  • Range: R7+ Designed for reaching R15 and higher reincarnations.
  • Requirements: Spell, assistant and all useful upgrades are expected, 100-150 spare excavations to get started and help buildup Battlehammers and Strong Currency.
  • Alignment: Neutral
  • Bloodline:
    • Fairy (2 Matches)
    • Drow (1 Match) [requires about 12-24h of production phase after a growth phase to beat Fairy] *Drow Bloodline no longer viable as of v2.0 (it was updated for offline use only)
  • Spells: Combo Strike, Fairy Chanting

Tier 1 Upgrades

  • Goblin (1,1): Strong Currency
  • Dwarf (1,3): Mining Prodigies
  • Druid (1,1): Druidic Vocabulary
  • Titan (1,3): Oversized Legends [80h+ run—Angel (1,2): Angelic Determination]


Tier 2 Upgrades

  • Titan (2,3): Cyclopean Strength
  • Faceless (2,1): Gold Synthesis [After a max building run—Faceless (2,3): Overgrowth]
  • Druid (2,1): Earthly Bond
  • Fairy (2,1): Fairy Workers


Tier 3 Upgrades

  • Dwarf (3,1): Battlehammers
  • Titan (3,3): Titan Obelisk
  • Fairy (3,3): Swarm of Fairies [with Drow Bloodline—Druid (3,3): Building Jungle]
  • Drow (3,3): Blade Dance


Harlequin Bonus: 216/343%

Instructions:

  • Fairy Bloodline version: Very little difference to use below R14 and about 20% improvement above. Do a ton of Combo Strikes as a growth phase, then switch to autocasting (TC: gold, all the others: Silver). Alternatively, manually cast FC: wait 10s to cast FC, the mana built up during that time will give you 1 - 2 extra TCs per combo.
  • Drow Bloodline version: Do minimum 8 - 12h of only Combo Strikes on autocast, then break Drow Bloodline to set up combo casting on everything (TCs on planned) *No longer viable because this build does not work while offline.
Priapism Template: 

FR4,FR9,GB1,TT3,TT6,TT9,DD1,DD4,FC4,DN3,DN7,DW9,SP:Combo Strike,SP:Fairy Chanting

Drowcenaries [E] R10-R16
Drowcenaries

Long incremental build for getting past gem walls.

  • Range: R10-R16
  • Alignment: Evil
  • Bloodline: Demon (2 Matches)
  • Spells: Hellfire Blast, Combo Strike

Tier 1 Upgrades:

  • Angel (1,2): Angelic Determination
  • Goblin (1,1): Strong Currency
  • Demon (1,3): Evil Conquerors
  • Dwarf (1,3): Mining Prodigies
    • [If low excavations: Titan (1,3): Oversized Legends]

Tier 2 Upgrades:

  • Demon (2,3): Demonic Presence
  • Titan (2,3): Cyclopean Strength
  • Faceless (2,3): Overgrowth
  • Drow (2,2): Blood Sacrifices

Tier 3 Upgrades:

  • Fairy (3,2): Rainbow Link
  • Druid (3,3): Building Jungle
  • Dwarf (3,1): Battlehammers
  • Drow (3,3): Blade Dance

Harlequin Bonus: 729%

Drowcenaries Template:
FR8,AN2,GB1,DM3,DM6,TT3,TT6,DD9,FC6,DN7,DW5,DW9,SP:Hellfire Blast,SP:Combo Strike
Priapism For Days [N] R15+
Priapism For Days

Variation on Priapism, intended for a much longer run.

  • Range: R15+
  • Alignment: Neutral
  • Bloodline: Faceless (1 Match)
  • Spells: Combo Strike, Hellfire Blast/Diamond Pickaxe

Tier 1 Upgrades

  • Goblin (1,1): Strong Currency
  • Dwarf (1,3): Mining Prodigies
  • Dwarf (1,2): Expert Masonry
  • Angel (1,2): Angelic Determination


Tier 2 Upgrades

  • Titan (2,3): Cyclopean Strength
  • Faceless (2,1): Gold Synthesis
    • if Good buildings—Faceless (2,3): Overgrowth
  • Druid (2,1): Earthly Bond
  • Druid (2,3): Shapeshifting


Tier 3 Upgrades

  • Dwarf (3,1): Battlehammers
  • Titan (3,3): Titan Obelisk
  • Fairy (3,3): Swarm of Fairies
  • Drow (3,3): Blade Dance


Harlequin Bonus: 512%

Priapism For Days Template:

AN2,FR9,GB1,TT6,TT9,DD4,DD6,FC4,DN2,DN3,DN7,DW9,SP:Combo Strike,SP:Hellfire Blast

Offline/Idle Builds Edit

These builds are meant to be set up, and then entirely left with the game window closed to benefit from the offline bonuses.

Inertia [G] R15+
Inertia

Long Build of 2-4 days or more. Premise - Offline Production through use of Undead Resilience paired with a basic IGOT recursion loop. Magical Treasure is not included because it does not interact with Undead Resilience meaningfully. (by Cold_Embrace - source)

  • Range: R15+, 1 Uvg (1E66)+ gems
  • Requirements: 1200+ Excavations. 2-4 days of building-up online before going offline.
Offline Bonus on Start-up - 1.735 M% (17,350x) with all upgrades taken into consideration.
  • Alignment: Good
  • Bloodline: Drow (1 Match) - this is absolutely necessary for this build because it is adding a separate multiplier for the offline bonus.
  • Spells: Combo Strike, Goblin's Greed

Tier 1 Upgrades

  • Goblin (1,1): Strong Currency
  • Druid (1,1): Druidic Vocabulary
  • Angel (1,2): Angelic Determination
  • Dwarf (1,3): Mining Prodigies

Tier 2 Upgrades

  • Faceless (2,3): Overgrowth
  • Druid (2,3): Shapeshifting
  • Titan (2,3): Cyclopean Strength
  • Demon (2,3): Demonic Presence

Tier 3 Upgrades

  • Undead (3,3): Undead Resilience
  • Goblin (3,1): Goblin Central Bank
  • Dwarf (3,1): Battlehammers
  • Drow (3,3): Blade Dance

Harlequin Bonus: 729%

Notes: For this build which will require a 2-4 days buildup you will need something to add to the production during check-up periods (which will last probably a day or two, just leave the game on) so run Combo Strike. Your second spell would be Goblin's Greed, since it helps with getting faction coins early if you've bombed excavations on it or even if you just want extra for the faction coin related upgrades.

Instructions
Build up your buildings, upgrades, and exchanges as if you were playing other builds featuring the Drow bloodline and then sit back once you have all your production in place. This build has 3 phases which are explained below. As a general rule, the longer you spend in each phase, the better your recursion loop and offline multipliers becomes.
Phases:
  1. You'll be spending 24~48 hours in this phase ideally, just building up tax collection casts. Remember that you'll be getting two spells with every cast thanks to Goblin Central Bank. This builds your recursion loop and makes getting the critical assistants you need easier. Do NOT transition until you have the mana to either reasonably cast Combo Strikes at a decent rate (around 28 MPS minimum with 100 assistants, lower if you're more comfortable with it). Your production in this phase will be quite low and you will not see much progress except in MPS and assistant amounts. This is naturally part of the build, so do not be alarmed.
  2. After phase one, phase two is where you adjust your spell casting from Tax Collection to JUST Combo Strike. You'll spend probably another 24~48 hours in this phase. At this point, your production should increase slowly as you start adding to your Blade Dance percentage. You'll continue like this for a while until the Blade Dance percentage is at least 18K% if not more. Once that part is managed, you can decide when to jump into phase three.
  3. Congratulations, you've persisted for at least 2-4 days. This means you are now probably ready to go offline for a while and enjoy your 2 M (2.7E6)% ~ 3 M (3.7E6)%+ bonus to production that CONTINUES to grow over time. When you've adjusted your buildings where you needed to, since the likely temptation of sprucing up buildings one last time is there... leave the game. For demonstration purposes, when I went offline during phase two for about 10 minutes, I ended up going about two name changes of gem in 10 minutes with a decent multiplier on everything.

Warning: You'll have to charge up the bonus for drow bloodline but give it about the same length of time as your first two phases and you'll have a magnificent bonus. You'll have around 18.7 mana per second (MPS) to start with. At around 38.9 or so MPS, Combo Strike starts to go into a state where you have leftover mana but can't really spend it without interrupting the flow of Combo Strikes. I would recommend just waiting for excess mana to build up and cast a Goblin's Greed or two if it happens. This build benefits greatly from spare excavations but Goblin's Greed does the trick pretty well if you don't have any.

Inertia Templates:
AN2,GB1,GB7,UD9,DM6,TT6,DD1,DD6,FC6,DN3,DN7,DW9,SP:Goblin's Greed,SP:Combo Strike

Special Builds Edit

These builds are not meant to boost gem production, but to help get Trophies or for building-up bonuses. Bonus build-up runs will become more and more important as you progress.

Note: Unless spending a lot of time and effort, the 1B FC trophy seems to be the cap for mercenaries. For the 1T FC trophy, it is easier to use Research.

IGOT an Excess of Mana [G] - R7+
IGOT an Excess of Mana

Variant of IGOT a need for trophies for getting mana waste and autocasting.

  • Range: R7+
  • Requirements: Helden Sterben Nicht
  • Alignment: Good
  • Spells: Fairy Chanting, Anything (Goblin's Greed is nice to set up)
  • Bloodline: Druid

Tier 1 Upgrades:

  • Angel (1,1): Holy Bells
  • Angel (1,3): Angel Feathers
  • Druid (1,2): Animal Companions
  • Dwarf (1,2): Expert Masonry

Tier 2 Upgrades:

  • Angel (2,2): Angelic Wisdom
  • Angel (2,3): Archangel Feathers
  • Druid (2,3): Shapeshifting
  • Drow (2,1): Mana Addicts

Tier 3 Upgrades:

  • Fairy (3,3): Swarm of Fairies
  • Angel (3,2): Angelic Dominance
  • Goblin (3,1): Goblin Central Bank
  • Faceless (3,1): Magical Treasure
Harlequin bonus:

343%

Instructions:

Don't buy anything that increases max mana aside from Helden Sterben Nicht. This includes Druid Heritage, Mana Matrix, and Premeditation. If you already have at least Priority Autocasting unlocked, cast Fairy Chanting and Tax Collection, otherwise cast Tax collection until you do. After you exceed 1100 mana/second and unlock Mana Waste, you can buy it and all the other max mana upgrades to greatly increase your mana regen for further autocasting unlocks.

  • Note: Helden Sterben Nicht is used because it increases max mana and regen by the same amount, which on its own is a neutral effect towards getting Mana Waste. However, the extra regen helps the build grow faster, and the extra max mana increases the effect of Druid Bloodline, and decreases the base mana requirement for Mana Waste by a few percent.

by pseudobyte

  • Template:
    FR9,AN1,AN3,AN5,AN6,AN8,GB7,DD2,DD6,FC7,DN2,DW4,SP:Goblin's Greed,SP:Fairy Chanting
IGOT a Need for Trophies [G] R7- R16 (R3)
IGOT a Need for Trophies

A build that is capable of getting 300 mps, assistant and spell casting (30M mana in about 21h, and 50M mana for 28h). Was not designed for the 1B FC trophy, but can unintentionally get it.

  • Range: R7- R16

R3: This can be done starting at R3 with > 100 Dc (1E35) Gems. By time you complete Beard Carpet (3d 11h 20m) you will have also completed Exchange Master, Exchange Lord, Minedwarf, 100 Billion Faction Coins, Unlimited Mana, Efficient Autocasting, Fairy Choir, and Assistant Horde. It is recommended that you purchase the trophy rewards as they become available.

  • Alignment: Good**
  • Bloodline:
    • Druid (2 Matches) if also going for mana/spells cast.
    • Undead (0 Matches) if only going for assistants
  • Spells: Fairy Chanting, Diamond Pickaxe [consider Goblin's greed if using auto-cast for mana burn]

Tier 1 Upgrades:

  • Angel (1,1): Holy Bells
  • Angel (1,3): Angel Feathers
  • Druid (1,2): Animal Companions
  • Dwarf (1,2): Expert Masonry

Tier 2 Upgrades:

  • Angel (2,2): Angelic Wisdom
    • [Consider Drow (2,1): Mana Addicts as it increases mana regen a lot]
  • Angel (2,3): Archangel Feathers
  • Druid (2,3): Shapeshifting
  • Faceless (2,2): Mitosis
    • [To get Beard Carpet: Dwarf (2,3): Bearded Assistants]

Tier 3 Upgrades:

  • Fairy (3,1): Kind Hearts
    • [Angel (3,2): Angelic Dominance if low gems and you already have Priority Autocasting]
  • Fairy (3,3): Swarm of Fairies
  • Goblin (3,1): Goblin Central Bank
  • Faceless (3,1): Magical Treasure

Harlequin bonus: 216%

Instructions:

Buy the upgrades and buildings when they come in. (Once in a while, you can do a few combo-casts for more buildings/income.)
Bloodlines optimize this build to get a certain kind of trophy first.

  • The Druid bloodline increases mana regeneration faster to get the 300 mana/s trophy and autocasts first.
  • The Undead Bloodline summons Assistants faster to get the 500 assistants trophy first. (May not be optimal for 1000/2000 assistants.)

Autocasting:

You can adapt your setup depending on which trophies you are aiming, and on which autocasting tools you have. Build relies on assistants (assistants are increased by the amount of spell casts, spell casts are increased by mana, mana is increased by assistants...)

  • Tax Collection helps get spell casts and assistants.
  • Fairy Chanting helps get mana (Always use FC so it feeds mana to the other spells)
  • Diamond Pickaxe can help get Faction Coins (You can use it to buy the heritages. Click reward gets better with more excavations and assistants.)

Build-up, Assistants & Spell cast trophies:

Build-up to get assistants.
If you have Priority autocasting or better, put Fairy Chanting on priority 1 and Tax Collection on 2. If no decent autocasting, just leave TC on repeat and buy the upgrades when they come in.
You’ll need to leave it for quite a while, to acquire Planned or Efficient Autocasting (~21 hours for 30M, ~28 hours for 50M mana)

Notes:

** Below about R10 or so (not actually sure where the cutoff is), your best option for 300 assistants is to combine it with the unlocking of Planned Autocasting (30M mana produced) and the 200k spells cast trophies in an IGOT-style Good build. If you want the 500 assistants trophy, this build is your best bet under almost any circumstances below R22, possibly even higher.
*** Angelic Dominance (longer spells) is actually more helpful than the old Feathers upgrade (20% increase to mana regen) for increasing your spells cast and gaining more assistants, it was close for total mana. As a result, it is MUCH better than Magical Gates (Angel 3,1).

IGOT a Need for Trophies Template:
FR7,FR9,AN1,AN3,AN5,AN6,GB7,DD2,DD6,FC7,DN2,DN6,SP:Diamond Pickaxe,SP:Fairy Chanting
Halstrike Blast [N] R14-R16
Halstrike Blast

A build capable of getting the 35000 building trophy, Metagrinder. Helps to also optimize the Faceless Heritage and Faceless Overgrowth (2,3).

Relies on Lightning Strike hitting Halls of Legends, and assistants providing a massive production bonus.

  • Range: R14-R16, 1e69+ Gems (for Metagrinder: R15+, 1e72+ Gems suggested.)
  • Requirements: Hell Rush spell upgrade, Spiritual Surge spell
  • For Evil Buildings, try Everything is Awesome
  • Alignment: Neutral
  • Spells: Lightning Strike, Hellfire Blast
  • Bloodline: Goblin

Tier 1 Upgrades:

  • Goblin (1,1): Strong Currency
  • Titan (1,3): Oversized Legends
  • Druid (1,1): Druidic Vocabulary
  • Dwarf (1,2): Expert Masonry

Tier 2 Upgrades:

  • Demon (2,3): Demonic Presence
  • Titan (2,3): Cyclopean Strength
  • Druid (2,1): Earthly Bond
  • Faceless (2,2): Mitosis

Tier 3 Upgrades:

  • Fairy (3,3): Swarm of Fairies
  • Titan (3,3): Titan Obelisk
  • Druid (3,3): Building Jungle
  • Dwarf (3,1): Battlehammers

Harlequin bonus: 343%

Instructions:

Wait for Lightning Strike to hit Halls of Legends. When it happens, combo it with every other spell and spam Tax Collections. It is important to buy buildings as they come.
The build was created by Halno when she decided that she was too bored with the repeated LF builds, so went after trophies; the name of the build comes from both the creator's name and that it is reliant in HoL's, and both the spells that the build uses.
Halstrike Blast Template:
FR9,GB1,DM6,TT3,TT6,TT9,DD1,DD4,DD9,FC5,DN2,DN7,SP:Lightning Strike,SP:Hellfire Blast
Faction Coin Trade Lords [N] R7-R10
Faction Coin Trade Lords

(v1.4.38.4)

Helps get the Exchange Lord Secret Trophy (1500 Royal Exchanges) and the 100B FC Trophy.

  • Alignment: Neutral
  • Spells: Fairy Chanting, Diamond Pickaxe
  • Bloodline: Undead

Tier 1 Upgrades:

  • Fairy (1,1): Pixie Dust Fertilizer [Long runs: Druid (1,2): Animal Companions]
  • Elven (1,1): Elven Mint
  • Angel (1,3): Angel Feathers
  • Dwarf (1,2): Expert Masonry

Tier 2 Upgrades

  • Elf (2,1): Elven Emissary [For Coin Pillage trophy: Drow (2,3): Blackmail (source)]
  • Angel (2,2): Angelic Wisdom
  • Druid (2,3): Shapeshifting
  • Faceless (2,2): Mitosis

Tier 3 Upgrades

  • Fairy (3,3): Swarm of Fairies
  • Elven (3,1): Elven Diplomacy
  • Goblin (3,1): Goblin Central Bank
  • Faceless (3,1): Magical Treasure

Harlequin Bonus: 512%

Instructions:

Leave Contingency Arrow on Bar at 100%. Then, set Contingency Autocasting on Fairy Chanting and Diamond Pickaxe, and Priority Autocasting on Tax Collection.

Notes:

  1. This build gets FC faster by using the Mercenary Upgrade Trade Lords. It also increases mana regen over time which, in addition to the Undead Bloodline that increases your mana regen with the Druid (2,3): Shapeshifting upgrade, gives you about 60 mana regen without Fairy Chanting, allowing to use both spells, instead of one, with Tax Collections, without losing much time.
  2. The Drow (2,3): Blackmail allows you to buy more FC Exchanges at a lower price. If you want to get the 100B FC Trophy, exchange it for Angel (2,3): Archangel Feathers (It's a little improvement, but it's more useful if you only want to get FC and not exchanges.
  3. If your max mana and mana regeneration is high enough, a more efficient spell configuration can be achieved by setting Contingency Arrow at around 11 seconds of mana production. This way Fairy Chanting is almost constantly active, while Diamond Pickaxe is only cast half of the time
Faction Coin Trade Lords templates
  • Base:
    FR1,FR9,EL1,EL4,EL7,AN3,AN5,GB7,DD6,FC5,FC7,DN2,SP:Diamond Pickaxe,SP:Fairy Chanting
  • Long run:
    FR9,EL1,EL4,EL7,AN3,AN5,GB7,DD2,DD6,FC5,FC7,DN2,SP:Fairy Chanting,SP:Diamond Pickaxe
  • Trophy:
    FR1,FR9,EL1,EL7,AN3,AN5,GB7,DD6,FC5,FC7,DN2,DW6,SP:Fairy Chanting,SP:Diamond Pickaxe
Foreplay [E] R3-R16
Foreplay
Medium lengths build, designed to build up clicks for non-autoclickers using Moon Blessing. Can be used as a build up run for Priapism. Can also help get a higher max buildings for R3-R4 players. (higher R levels, use Research.)
  • Range: R3-R16
  • Play time: Few hours to 1 day
  • Alignment: Evil
  • Spells: Hellfire Blast, Moon Blessing (with Sun Blessing spell upgrade)
  • Bloodline : Druid

Tier 1 Upgrades:

  • Fairy (1,3): Starmetal Alloys
  • Dwarf (1,2): Expert Masonry
  • Fairy (1,1): Pixie Dust Fertilizer
  • Fairy (1,2): Fairy Cuisine

Tier 2 Upgrades:

  • Titan (2,3): Cyclopean Strength
  • Drow (2,2): Blood Sacrifices
  • Faceless (2,3): Overgrowth
  • Demon(2,3): Demonic Presence

Tier 3 Upgrades:

  • Dwarf (3,1): Battlehammers
  • Druid (3,3): Building Jungle
  • Fairy (3,2): Rainbow Link
  • Elf (3,2): Elven Luck

Instructions:

Set up, build, autocast Moon Blessing for ages, until you have enough clicks for Cialis. Before Abdicating, do a couple of Hellfire Blast/Moon Blessing/Call to Arms combos (if R12+ you can also get some overlap time with Blood Frenzy), spend the gold to maximise building numbers before abdicating to maximise Overgrowth and Faceless Heritage bonus next game.
Notes:

  1. This was designed purely to get enough clicks to do Cialis, with the bonus of getting as many buildings as possible to improve the Overgrowth and Faceless Heritage bonuses on the Cialis run. For a quick max building count run, swap the Bloodline to Goblin and do a couple of combo casts.
  2. Doing the Neutral equivalent of this build allows a slightly higher building count if you get a Pyramid hit from Lightning Strike when you do your building phase. However, the difference that would make to Overgrowth is tiny and you might have to wait for ages to hit the Pyramid, which would suck.
  3. This also works really well for the 2k of each building runs around the end of R9/10 (it can be done at R7 with 25 Qid gems which is a little overshoot, a run for the good trophies took less than 30 minutes) if you use Goblin bloodline and ditch the Fairy upgrades in T1 for production (Dwarf (1,3): Mining Prodigies, Goblin (1,1): Strong Currency, Dwarf (1,1): Dwarven Ale/Titan (1,3): Oversized Legends if going for 2k HoLs). Non-Evil can’t use Drow (2,2): or Hellfire Blast (usually), so Neutral should use Druid (2,1): Earthly Bond to allow also casting Gem Grinder with Lightning Strike as the second spell (swapping Overgrowth for Gold Synthesis is also a small improvement). Good is more complicated–they should swap both spells for Brainwave and Dwarven Pickaxe, on T1 always use Titan (1,3): Oversized Legends instead of Dwarf (1,1): Dwarven Ale, on T2 swap Drow (2,2): for Angel (2,2): Angelic Wisdom, then on T3 Elf (3,2): Elven Luck should swap out for Drow (3,2): Professional Assassins, and Fairy (3,2): Rainbow Link goes out for Fairy (3,3): Swarm of Fairies.
  4. Note 1 contradicts the setup mentioned for a Good Foreplay run in Note 3. I just thought that was worth noting.
Foreplay Template:
FR1,FR2,FR3,FR8,EL8,DM6,TT6,DD9,FC6,DN2,DN7,DW5,SP:Moon Blessing,SP:Hellfire Blast
Joker [E] R3+
Joker

Made for those just starting mercs to get the Harlequin trophy, without having to completely waste a run. Built by VaticToxic in room 1.

  • Range: R3
  • Alignment: Evil
  • Spells: Fairy Chanting, Night Time
  • Bloodline: Fairy or Undead

Tier 1 Upgrades:

  • Elf (1,3): Sylvan Treasure Frills
  • Goblin (1,1): Strong Currency
  • Druid (1,1): Druidic Vocabulary
  • Dwarf (1,2): Expert Masonry

Tier 2 Upgrades:

  • Angel (2,2): Angelic Wisdom [Or Fairy (2,1): Fairy Workers]
  • Undead (2,2): Corpse Supply
  • Titan (2,3): Cyclopean Strength
  • Drow (2,2): Blood Sacrifices

Tier 3 Upgrades:

  • Fairy (3,3): Swarm of Fairies
  • Demon (3,2): Burning Legion
  • Faceless (3,1): Magical Treasure
  • Dwarf (3,1): Battlehammers [If Fairy (2,1): Fairy Workers, Angel (3,2): Angelic Dominance]

Instructions:

Cast Fairy Chanting + Night Time as a combo. Add CtA if you can, if not cast TCs instead. Angelic Dominance increases spell cast time (so you get more mana, through Magical Treasure, per Fairy Chanting cast), Angelic Wisdom lowers the cost of spells.
Joker Template:
FR9,EL3,AN5,GB1,UD5,DM8,TT6,DD1,FC7,DN2,DN7,DW5,SP:Night Time,SP:Fairy Chanting
Everything is Awesome [E] R7 - R16
Everything is Awesome

Useful to get the building trophies, and boost Faceless Heritage and Faceless Overgrowth (2,3) whether you can reach 35k buildings or not! Name comes from The Lego Movie (it's about building).

  • Range: R7 - R16
  • Characteristics: Maximizes the production of Hall of Legends, while reducing building costs as much as possible.
  • For Neutral buildings, use Halstrike Blast. For Good, suggestions are open!
  • Alignment: Evil
  • Spells: Night Time, Hellfire Blast
  • Bloodline: Goblin (Required)

Tier 1 Upgrades:

  • Fairy (1,1): Pixie Dust Fertilizer
  • Fairy (1,2): Fairy Cuisine
  • Titan (1,3): Oversized Legends
  • Dwarf (1,2): Expert Masonry

Tier 2 Upgrades:

  • Demon (2,3): Demonic Presence
  • Titan (2,3): Cyclopean Strength
  • Drow (2,2): Blood sacrifices
  • Faceless (2,3): Overgrowth

Tier 3 Upgrades:

  • Undead (3,1): Dead Fields or Demon (3,3): Very Bad Guys
  • Demon (3,2): Burning Legion
  • Druid (3,3): Building Jungle
  • Dwarf (3,1): Battlehammers

Instructions:

Build, Build, Build, and Build. You should be able to have all 4 spells on silver autocast (Hellfire Blast, Night Time, Call to Arms, and Blood Frenzy) and Tax collection set to gold. Arrow set to maximum.
Everything is Awesome Template:
FR1,FR2,UD7,DM6,DM8,TT3,TT6,DD9,FC6,DN2,DN7,DW5,SP:Hellfire Blast,SP:Night Time
IGOTaN for Spell Cataclysm [G] ~R55
IGOTaN for Spell Cataclysm

Post-ascension build to get Spell Cataclysm secret trophy using tiered spell upgrades.

v2.5 Update: Dragon Challenges have made getting this trophy easier - see discussion.

  • Range: ~R55
  • Requirements: Fairy Chanting and God's Hand Tier 5 unlocked. (If you don't have GH 5, any other vanilla spell will do too.)
  • Alignment: Good
  • Spells: Fairy Chanting T5, God's Hand T5 (or any other vanilla spell if no GH5)
  • Bloodline: Druid

Tier 1 Upgrades:

  • Elf (1,3) Sylvan Treasure Frills - x17 to production
  • Drow (1,2) Honor Among Killers - FC
  • Elf (1,1) Elven Mint - FC x2
  • Dragon (1,3) Eternal Wisdom - production

Tier 2 Upgrades:

  • Druid (2,3) Shapeshifting
  • Angel (2,2) Angelic Wisdom - spell cost (gold and FC x2)
  • Elf (2,1) Elven Emissary - FC x3
  • Choose:
    • Dragon (2,1) Dragonborn
    • Dragon (2,2) Bountiful Hoard - production

Tier 3 Upgrades:

  • Faceless (3,1) Magical Treasure
  • Dragon (3,1) Ancient Hunger - max mana
  • Goblin (3,1) Goblin Central Bank - free TCs (gold and FC x2)
  • Choose:
    • Fairy (3,1) Kind Hearts - max mana (FC constrained)
    • Dwarf (3,2) Magic Resistance - (production constrained)


Instructions:

Angel 1,3 and Angel 2,3 (40% mana increases) aren't as great as they seem - you'll hit the max mana cap fairly fast if you use one. If you've got far more gems than you need you might as well take them, but overall you will have probably wasted time (especially during the Event) by overshooting gems or by not having Spell Cataclysm when you were earning gems you can use towards Reincarnating!


by why_amihere - (source)

IGOTaNfSC Templates:
  • 1st options with Dragon (2,1) Fairy (3,1)
    FR7,EL1,EL3,EL4,AN5,GB7,DD6,FC7,DW2,DG3,DG4,DG7,SP:Fairy Chanting,SP:God's Hand
  • 2nd options with Dragon (2,2) Dwarf (3,2)
    EL1,EL3,EL4,AN5,GB7,DD6,FC7,DN8,DW2,DG3,DG5,DG7, SP:Fairy Chanting,SP:God's Hand

Template (Empty Build Box) Edit

To copy this template, select everything from above to below the table: From this text to the three dashes below ( - - - )

Build_Name [Alignment:G/E/N] - R#
Build Name

Description description description description....

  • Range:
  • Requirements:
  • Alignment: Good, Evil, Neutral
  • Spells:
  • Bloodline: Fairy, Elven, Angel, Goblin, Undead, Demon, Titan, Druid, Faceless, Dwarf, Drow, Dragon

Tier 1 Upgrades:

  • Upgrade
    • Alt:

Tier 2 Upgrades:

  • Upgrade

Tier 3 Upgrades:

  • Upgrade
Harlequin bonus:

Instructions:

Instructions Instructions Instructions... To copy this template, select everything from above to below, outside the table: From the three dashes ( - - - ) above to those below.

Notes:

  • Note 1
  • Note 2

by Author Name - (source)

  • Template:
    Code here

- - -

Notes Edit

  • Template Faction name abbreviations can be found on the Terminology page, here.
  • Check out all Faction Upgrades effects here.
  • Builds that have become obsolete are moved here.
  • Most builds on this page come from here and here.

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